Post by Mr.Duncan on Mar 22, 2016 10:01:26 GMT
GREETINGS!!
Today we are having maintenance for new updates and fixing several bugs.
Duration: 2016/03/21 10 AM-12:30 PM UTC
◆ Balance Adjustment
* Card Adjustment
- Unit, Magic, Item cards are adjusted to be more balanced
- For more details of the adjustment, please check below!
* Limit Break Adjustment
- The Lucky Draw chance of Limit-Break +2 and limit break +4 has been decreased from 30% to 15%
* Rune Adjustment
- The CRI DMG increased by Rune of Diffusion has been reduced
- The healing power of Rune of Vampire has been increased
◆ Dungeon System
* New Golden Key
Amazing Treasure Chest
- Upgrade the treasure chest: from normal chest to advance chest and from advance chest to premium chest!
Gold Festival
- All empty spaces are now giving gold!
* Mini Boss
- Mini boss is added to legend and disaster difficulty
- You will have to fight the mini-boss when you move past him; even if you didn’t fall on his tile!
- Mini boss is stronger than the a normal monster! But he will reward you twice as much!!
* Dungeon Mission
- Gold mission is added
- EXP mission is added
- Avoid monsters mission is removed
- When there is no premium chest in the dungeon, premium chest mission will not appear
* Battlefield of Honor Improvement
- Level section and effects in Battlefield of Honor are more diverse
- The available type of reward and quantity are increased
* Daily Dungeon – Material Mines Improvement
- Magic catalyst is now available in daily dungeon
◆ Game System
* Card Draw Improvement
- Get an extra [Draw Rare] chance when you do [5 Draw Rare]
- Furthermore, the extra [Draw Rare] will guarantee 4★ or more!
* Max Inventory Extension
- Unit: 180 -> 240 (2pages)
- Magic: 90 -> 120 (1page)
- Gear: 90 -> 120 (1page)
- Rune: 60 -> 90 (1page)
* Shop’s Gold Price Reduction
- 5 Soul Gem: 40,000 Gold
- 10 Soul Gem: 80,000 Gold
- 25 Soul Gem: 200,000 Gold
- 50 Soul Gem: 400,000 Gold + Bonus 80,000 Gold
- 150 Soul Gem: 1,200,000 Gold + Bonus 240,000 Gold
- 250 Soul Gem: 2,000,000 Gold + Bonus 400,000 Gold
* Infinity Dungeon Reward Changes
- The reward of participating Infinity Dungeon has changed from Devil Egg to the unit that can be used for limit break instead
(This is a special limit break material unit that can be used with any card)
- The score required for Infinity Dungeon reward is increased
* Item Store List Changed
- Items available in the item store as well as prices are modified
- Unit cards selling in item store will be 5★ human type only
◆ UI Improvement
* Story line can now be skipped
* Auto mode is now available in all stage (even if you haven’t cleared the stage before)
* Button changes for setting up your deck easier and faster
* When power up or limit break; if the best result cannot be archived, the upgrading unit will not be disappear
* After finish power up or limit break; pressing back button will bring you to the last page you visited
(e.g. if you were at inventory page before, it will return to inventory page)
* Limit break level will show correctly in unit details page
* If you view another unit in details page of collection, it will now show the information of the same star of the previous unit
(If you are looking for the information of 1★ warrior and you switch to see the information at 6★, when you change to another unit, it will show the information of that unit at 6★ as well)
* When using multiple sales, you can keep the selection until you press cancel
* If you view card details from chatting screen, when you press back it will now return to the chatting screen
* The time interval to send gift to friends has been reduced from 24 hours to 23 hours
Card Balance Adjustment
[Unit Card]
Name | Changes |
Priest | Leader skill:change from HP recovery to increase max mana every turn HP recovery skill:healing power is increased |
Barbarian | Increase ATK |
Ranger | Increase ATK Increase ATK skill:ATK% is increased Increase CRI skill:CRI rate is increased |
Wizard | Increase ATK Increase ATK skill:ATK% is increased |
Paladine | Unit upgrade skill:ATK%, CRI rate, CRI DMG are increased |
Wind Runner | Leader skill:ATK% is increased |
High Priest | Leader skill:change from HP recovery to increase max mana every turn HP recovery skill:healing power is increased |
Shaman | HP recovery skill:healing power is increased |
Shadow Blade | Leader skill:ATK% is increased Magic damage skill:Enemy HP condition is removed, extra damage is decreased |
Demon Hunter | Increase CRI skill:change the condition from 0 unit card to 0 devil unit card |
Princess | Change cost skill:decrease the altered magic card mana cost |
Arcbishop | Leader skill:change to recover HP every time you use a card |
Guardian | Leader skill:ease the condition of leader skill & max HP% is increased |
Succubus | Increase ATK Leader skill:ATK% is increased Increase ATK skill:ATK% is increased |
Dragon | Leader skill:max HP% is increased New skill: increase ATK per Dragon unit card in hand |
Grimoire | Leader skill:increase the altered magic card mana cost |
Mandrake | Increase ATK Leader skill:HP recovery in the terrain of the same attribute in increased Increase ATK skill:ATK% is increased |
Living Weapon | Increase ATK |
Treant | Leader skill:max HP% and HP recovery are increased New skill: increase max mana |
Skeleton Mage | Increase ATK skill:ATK% is increased |
Mysterious Beast | Exchange cards skill:the number of cards drawn is now scaled with the card’s ★ |
Goblin King | Leader skill: ATK increase is now applied to Goblin King as well Goblin gang up skill: ATK increase is now applied to Goblin King as well |
[Gear Card]
Name | Changes |
Gladius | ATK increased |
Snatching Cloak | Decrease mana cost Draw cards skill: the number of cards drawn is now scaled with the card’s ★ |
Vampire’s Earing | Bloodsucking skill: healing power is increased |
Welcoming Gloves | Decrease ATK skill: less ATK% will be decreased |
Ring of Recovery | Decrease mana cost |
Berserk Necklace | Berserk skill: change from chance of self-attack to chance of discard the card |
Lava Axe | ATK is increased Change the condition from to [Fire Type Unit] New skill: has a chance to burn enemy |
Ice Knuckles | ATK is increased Change the condition to [Water Type Unit] New skill: has a chance to freeze enemy |
Hammer of Thunder | ATK is increased Change the condition to [Wind Type Unit] New skill: has a chance to silence enemy |
Thorny Vine Whip | ATK is increased Change the condition to [Earth Type Unit] New skill: has a chance to curse enemy |
Butchery’s Ax | ATK is increased |
Venom Dagger | ATK is increased |
Soul Hunting | ATK is increased |
Sacred Ornament | ATK is increased |
Dragon Slaughter | ATK is increased |
Sword of the Berserker | Change from increase ATK% to increase total damage |
Staff of Blessing | Reduce cost skill: reduced mana cost is decreased New skill:[Every ATK] Increase ATK of unit cards in hand |
[Magic Card]
Name | Changes |
Magic Arrow | Damage increased |
New Card | Reduce mana cost |
Holy Grail | Reduce mana cost |
Gala Banquet | ATK% is increased |
Ice Shackles | Decrease the chance to freeze enemy |
Lucky Coin | Change the skill to recover HP or mana (with 50% chance) |
Mana Seed | The max mana increased is reduced |
Streak Wind | The decreased mana cost is reduced |
Mask of Silence | Decrease the chance to silence enemy |
Pledge of Evil | Unit bind skill: change from bind 1 unit card to discard 1 unit card |
Bloodlust | Magic damage skill: reduce the damage dealt with yourself Increase ATK skill: ATK% is increased |
HAVE A NICE DAY!!