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Post by cheren on Mar 12, 2016 11:25:03 GMT
Hey, Since i'm new and need some guides. can anyone here make a guide what card to keep ( evolve ) and which card do i combine ? thanks mate
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Post by saitdark on Mar 15, 2016 17:45:32 GMT
I think we should find out about this to make the game more interesting, but: - Choose 1 attribute and focus on it (Choose leader that advantage for your chosen attribute) - Golem may be the best dam-dealer so evolve it to max. - If it's about farming, a team of instakill monster is good too, low cost and easy to collect. With suitable cards, you can instakill mobs 1st turn at 95% rate. - In Gold/exp daily dungeon, you can use instakill monster too. - Find a loop dungeon to run, it will maximize your gold/exp/material.
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Post by thangvn on Mar 16, 2016 9:41:30 GMT
Any unit with Get Back ability. Reduce Mana leader Increase max HP >150% at 6* Increase Attack >100% at 6* Any unit with install kill ability
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Post by Alkanos on Mar 17, 2016 23:28:32 GMT
Early on, having Cleric friends (Heal when HP is below 50%) can make you near invincible. I had a 6 star one on my friends list, and it meant that as long as I could survive a single turn worth of damage I couldn't be killed. Later, enemies start hitting really hard if the fight goes on too long, so having that survivability starts to not be quite as useful. 6000 healing per turn is amazing early on but eventually it doesn't even get you half your HP anymore.
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